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Reply to "Success and failure"

Well, here's the other dynamic with the sabermetric stuff.  Everyone has heard and knows that anyone can take stats and make them what they want.  So, let's say a scout sees someone they like, but the regular numbers just aren't there.  So they start looking for ways to make that guy look good.  So instead of looking at BA, they say, hey, let's combine BA, Slugging % and OBP and see how he looks.  Wow, this guy looks real good now.  Let's call this OPS and tell everyone how good this guy is.  Not saying that OPS is a bad stat, but my point is the more information that is available, the more you can manipulate it to say what you want about a player.  Just pick and choose which stats you want to use and mix and match them until you come up with something that looks good. 

 

More information isn't necessarily a bad thing, but you can see how the more you mess with it, the more you can make things look the way you want.  Cool and dangerous at the same time.

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