How do you get across the little things that make you team that much better than your opponents?
As an example, I picked this up a few years ago as a way to get players to let go of errors so they don't compound. This is done by a Captain as all others watch. Have a player field and throw at a target, pick something they won't hitb but not impossible(I have a fishing net in a bucket) . Then after missing, roll 2 balls at the same time at them. This represents the current ball hit, and the last one if they don't let go of the error. Then roll three. By then it is tough just to catch three balls , and they have to throw all three at the same time(balls fly everywhere).
Got any of 5these type of demonstrations?
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