Originally Posted by coach2709:
You can call them strawberry shortcakes if you want. End of the day the only people who need to know what exactly is good and bad are the players. If you teach them what you want, how to execute it, understand if it's good or bad and react accordingly then you got what you wanted. Who cares if you call it QAB, productive at bats or strawberry shortcakes?
So then explain what the purpose of whatever it is you want to call it is. Is it to make the players feel better about going 0-4 when they hit the ball hard, or show them they did something productive to help the team put runs on the board? That’s why I like calling them “PRODUCTIVE” rather than “QUALITY” at bats.
One needs to go no further than read this thread to see just how confusing the term QAB is and how it changes from person to person. So unless your players are only going to be coached by you, doesn’t it just make sense to at least try to use a common language? The one thing about the old style slash stats that makes them so easily understood whether the players are in LL to the ML, is that they are defined exactly the same way everywhere, and have been such for over 100 years.
Ask any hitter what his BA is and he’ll not only tell you, you’ll know it was computed the same way any other hitter’s BA was. Try doing that with QABs, even with players on the same team and see what you get. Chances are what’s gonna happen is just was jp24 says will happen, you’ll see confusion.
I’m guessing that one day some well-meaning youth coach was feeling bad because his young charges weren’t understanding that baseball is a game of failure very well, and dreamed up the QAB in an effort to take some of the sting out of a poor game. If he could get them to focus on the positives rather than the negatives, he’d have a much more relaxed group of kids. And that’s OK, as long as we’re talking about not just physically immature but mentally immature kids, but sooner or later players have to come to grips with the fact that they’ll fail much more often than succeed in the game.
And that’s when the conversation should move from feeling good about failure, to one of producing for the team.