Guy,
SIGNAL GIVING OPTIONS WITH A RUNNER ON SECOND
The following are some signal giving options with a runner on second. Have enough sets that you can find one that each pitcher is comfortable with. It is better to use signs that are too simple rather than too complex. Sometimes you can just eyeball the runner on second and give one signal when he is not looking. Just be certain that he is not looking. Make sure that when you are using a given sequence that the live signal doesn’t always fall in the same position in the sequence. Practice
the signal giving process in sides and to finish up the pre game warm-up.
1. Indicator Set- First signal indicates which of the following signals is the pitch. If you give #1 first then the next signal would be the hot signal. If location is not part of that signal then the next signal is the location. An example would be 2-3-2-1-4.That would call for a curve ball to the
number one location.
2. Ahead, Behind and Even-Ahead it’s the first sign. Behind it’s the second sign. Even it’s the third sign. The number after the live sign indicates
location if location is not part of the signal. For example on a 1-0 count the sequence is 2-3-4-1 would slider to four location (up and in).
3. Up, Down, and Even-If first two signs are going up (from 1-2 or 3-4 etc.)then it’s a fastball. If the first two signs are going down (from 2-1 or 3-2
etc.) then it’s a breaking ball. If they have two breaking balls or a fourth pitch then down two (4-2) might represent that other pitch. If the first two signs are the same (1-1 or 4-4 etc.) it’s a change up. The next sign would represent location. An example would be 1-2-5-3. This would be a fastball to five location.
4. Pumps-Add one on to first number for each signal given there after. Roll over to one after you reach five. (Both 5 and 1 would be fastballs). For
example for a pitcher with four pitches and the sequence is 2-3-1-1-2.That would indicate fastball. To integrate location you might have the first number indicate location and start the pump sequence with the second signal.
5. Last Pitch-The live signal is the first signal given after the signal for the previous pitch thrown. Follow that by location if location is not included in the signal. If the previous pitch was a breaking ball then the live pitch would be after number two. For example 1-3-2-3-1-4 would indicate a
slider to one location. On a reliever’s first pitch use the number four or agree to the first pitch on the mound and give no signal or a signal that
means nothing.
6. Odd/Even- If the first signal is odd, the live pitch would be after the next odd signal. For example the sequence of 2-1-1-4-2-1 would be curve ball to one location.
7. Strikes-With no strikes it’s the third signal, one strike it’s the second signal and two strikes it’s the first signal. An easy way to remember is the strikes and signal order will always add up to three. With one strike 3-1-2-5-4 would be a middle fastball.
Hope this helps.
JW